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Hytale Patch Notes - Update 2

Hytale Patch Notes - Update 2

January 24, 2026Hytale Team7 min read

Cosmetics & Customization

  • New Avatar customization options have been added for everyone.
  • Bandit Mask + Side Knot (Variant)
  • Blindfold + Thick (Variant)
  • Bandage Blindfold + Thick, Left Eye, Right Eye (Variants)
  • Vampire Mouth
  • Cute Mouth
  • Orc Mouth
  • Added white color to fantasy cotton cosmetic colors
  • Updated visuals for the following haircuts:
  • Single Side Pigtail
  • Hair Stick Bun
  • Simple Bobcut
  • Fighter Buns
  • Smart Elven
  • Windswept
  • Added new armor slot visibility toggles next to equipped armor, accessible directly in the character panel.
  • Server hosts can disable/enable this feature to enforce rules for PvP/Immersion purposes.
  • Improved animations for capes when the player is running.

Gameplay & Balance

  • A new item was added that allows the user to raise skeletal minions from nearby bone piles.
  • Has a chance to drop from the large Praetorian Skeleton.
  • Adamantite now requires a Thorium or Cobalt pickaxe to be mined.
  • Mining and pickaxe progression has been adjusted.
  • Lower tier pickaxes now deal much less damage to higher tier ore blocks.
  • Upgrading to a higher quality pickaxe significantly reduces the amount of hits required.
  • Adamantite Ore now requires either a Thorium or a Cobalt pickaxe.
  • Buffed Polar Bears.
  • More decorative light recipes have been added to the furniture bench.
  • The following NPCs will now drop Medium Hide instead of Light Hide:
  • Bison
  • Boar
  • Cow
  • Horse
  • Warthog
  • The Magma Toad has been adjusted.
  • Tongue damage has been significantly reduced.
  • It now alternates between its Tongue attack and a new ability: Headbutt
  • Petals are now craftable in the furniture bench under Textiles category.
  • This makes them renewable as Yellow Petals can be farmed from growing Sunflower Seeds.
  • All crafting requirements used to make different colored Petals are renewable resources.
  • Lighter variants for each Cloth Block can now be crafted using a combination of Petals.

World Generation

  • WorldGen V2 has been prepared for public documentation to help modders.
  • New Default_Flat & Default_Void templates have been added using World Gen V2.
  • The Creative Hub Portal now spawns with World Gen V2 flat worldgen.
  • Results in clear weather and limited fog, but only works in new creative worlds.
  • Major refactor of ore placement in all zones. - You will need to explore new chunks for old worlds to see this change.
  • Results in more ores, especially in Devastated Lands undergrounds.

Farming

  • Eternal crops no longer break from accidental weapon damage.
  • Increased tilled soil lifetime.
  • Now lasts longer between 1.2 to 1.5 days.
  • Fixed soil decay under fully grown crops.
  • You can now hold torches in your offhand while using the Hoe and Seeds.
  • Breaking fully grown Eternal crops will drop their Seeds back.
  • Harvested crops can now be placed on the ground when crouching.
  • Recipe requirement costs have been adjusted for Hoes.
  • Hoes now unlock at different farming bench tiers.
  • Copper is now Tier 2 instead of Tier 4.
  • Iron is now Tier 4 instead of Tier 8.
  • Thorium has been added at Tier 6.

UI / UX

  • Improved the editor block tooltip descriptions.
  • Tooltips will now display the name of colors when hovering over color options in the Avatar Customization menu.
  • Made improvements to the visibility of the hotbar active-slot by increasing contrast and adding a diamond indicator.
  • This makes it easier to see the hotbar active-slot, when in brighter environments like the Howling Sands.
  • The categories of Memories are now sorted alphabetically when being viewed via "The Heart Of Orbis".
  • Scripted Brush QoL improvements.
  • Added missing entries to filters, and removed invalid blocks from filters.
  • Fixed various bugs in existing scripted brushes.
  • Added decoration and cave brushes.
  • Removed redundant scripted brushes.
  • Updated the JumpIfBlockType node to use a single offset instead of a list of offsets.
  • Inventory interaction updates.
  • Better double click handling, you can now click faster.
  • Shift + Clicking on armor will now directly equip it if no armor is currently equipped in the respective slot.
  • QERT shortcut keybinds have been added for the inventory "quick actions" (put all, pull all, quickstack and sort).
  • Shortcuts now display in the tooltip when hovering over "quick action" buttons such as "Sort Items By Type (T)".
  • An "FPS counter overlay" option has been added to the settings menu.
  • This can be found under General > User Interface.
  • The current FPS will be displayed in the top right corner of the game when this is enabled.
  • Made various improvements to player markers.
  • Player markers now display on the compass.
  • Removed "Player: " prefix from the player markers on the map.
  • Player names will always render on the map.
  • Added toggle buttons for map/compass visibility in the maps player list.
  • Players at different heights will have a different icon (up/down indicators) in the compass.
  • Added Ophidiophobia accessibility mode.
  • This can be found under Gameplay > Accessibility .
  • Turns Snake models into Hatworms.

Audio & Visual Effects

  • Added all missing basic Rex sounds.
  • Updated the bones item drag/drop inventory sound.
  • Fixed a bug in a Howling Sands cave track.
  • Updated all food particle tints.

Bug Fixes, Tech & Stability

  • Introduced a server auto-update system, including configuration options and new commands for update management.
  • Added a new UpdateModule core plugin and integrated it into the server boot process, allowing the server to check for and apply updates, notify players, and handle staged updates.
  • Introduced UpdateConfig in HytaleServerConfig with fields for enabling updates, check intervals, notification preferences, patchline selection, backup options, and auto-apply modes. Includes serialization support and getter/setter methods.
  • Added a new shutdown reason ShutdownReason.UPDATE to indicate when the server should restart to apply a staged update.
  • Added new /update commands and detailed server messages for checking, downloading, applying, and managing updates, including player notifications and auto-apply warnings.
  • Updated the release workflow to include launcher scripts ( start.sh , start.bat ).
  • Made improvements to rendering shadows to fix various issues.
  • Fixed middle click "pick block" when the hotbar is full in creative mode.
  • Now when middle clicking a block in creative mode when the inventory is full, it will replace the current slot with the newly picked item.
  • The Asset Editor will now display documentation in tooltips.
  • Fixed issues with Mantling detection which resulted in many unintended behaviours.
  • Implemented a fix to persist cleared keybinds across sessions.
  • Made some adjustments to improve weather transitions to reduce jarring visuals.More improvements will be made in future updates.
  • Fixed an issue when using teleporters to avoid accidental collisions by applying an offset.
  • Rail carts now consume correctly and place properly.
  • Bed respawning in unloaded chunks has been fixed.Fixes an issue where the collision checks always failed if there were no loaded chunks.
  • Major server stability, validation, ECS, localization and timeout improvements.
  • Refilling containers now targets the closest block of water rather than requiring you to aim at a block behind/under water.
  • Fixed some types of items displaying oversized placement previews.
  • Fixed an issue with the Berserker haircut texture tiling.
  • Fixed glasses textures from inheriting the cosmetic colour on their lens highlights.
  • Added permissions for world map teleporting.
  • Prevents players from sending packets to the server and teleporting anywhere they want without Op.
  • Emerald Wilds dungeon and other environments have been fixed. - You might hear new soundtracks!
  • Fixed sending player marker updates while map isn't open.
  • Fixed player markers flickering when hovered on the map.
  • Other players names are more readable when zoomed in on the map.

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